This map was created for my final level design specialization project at The NAD Centre in Montreal.
The idea was to create a side story that would tie in directly with the HL2 universe. Though it is an EP-1 map, the actual story takes place a bit earlier. A river town has been taken over by the combine for a few weeks and you have been hiding out in a cave above town, but must now make your way back through the town, grab a vehicle and escape. The townspeople are no longer friendly, or normal.
The escape takes you blasting down the beach in the buggy, dodging striders and running over soldiers, and then up onto a cliff road where you have the final showdown...
The map is not 100% polished (say 80%), still needing some lighting tweaks and bug hunting, but is still fun to play (in my unbiased opinion).
For zipped map files and my complete portfolio/resume go to http://www.notarodesign.com
On a side note: I am also now looking for work. Whether you represent a company, or just have a mod you need help with, let me know and who knows what could happen...
Delivery - HL2 EP1 Map
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Last edited by KoopaTroopa on Thu Jan 31, 2008 8:35 pm, edited 1 time in total.