Map Battle 48 - Shelter [OVER]

Your chance to get creative and take part in the various design challenges

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Re: Map Battle 48 - Shelter

Postby source-maps on Sat Jan 22, 2011 3:22 am

it would look nicer if you would use an illuminated window texture and add a nice glowy sprite to it
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Re: Map Battle 48 - Shelter

Postby Juice on Sat Jan 22, 2011 3:28 am

Smurftyours wrote:Its a model not brushes.


You sir are correct.
For those who are interested, Ill release the models I've made after the battle is over.
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Re: Map Battle 48 - Shelter

Postby Smurftyours on Sat Jan 22, 2011 4:00 am

source-maps wrote:it would look nicer if you would use an illuminated window texture and add a nice glowy sprite to it


That plus fake god rays, since you can get away with it in stills.
jangalomph wrote:Wise words from a wise man. ^
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Re: Map Battle 48 - Shelter

Postby rookiehy2 on Mon Jan 24, 2011 6:52 am

I made some progress today :)
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Re: Map Battle 48 - Shelter

Postby Juice on Mon Jan 24, 2011 11:35 am

wip:
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Re: Map Battle 48 - Shelter

Postby jister on Mon Jan 24, 2011 12:51 pm

Juice wrote:wip:
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i would make the brick wallparts straight, would make more sense.
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Re: Map Battle 48 - Shelter

Postby 904 on Fri Jan 28, 2011 9:56 pm

Roughly 10 days left, if you haven't: still enough time to enter!
& for the rest: make sure you finish your entry, don't let cz_squishy (and the rest of the community) down.
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Re: Map Battle 48 - Shelter

Postby Gary on Fri Jan 28, 2011 11:23 pm

I let my self down on this one...

Well, I suppose I could fix up what I have so far, so I can at least submit something.
Have a question related to modding or something I posted? Something that needs staff attention? I haven't been active lately, but feel free to PM me or message me on Steam(link below)

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Re: Map Battle 48 - Shelter

Postby cz_squishy on Fri Jan 28, 2011 11:39 pm

904 wrote:Roughly 10 days left, if you haven't: still enough time to enter!
& for the rest: make sure you finish your entry, don't let cz_squishy (and the rest of the community) down.

Start posting over in the Map Battle Suggestions so we can have another one!!! :-D
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Re: Map Battle 48 - Shelter

Postby The Giblets of Jesus on Sat Jan 29, 2011 12:18 am

My current entry, not brilliant imo, but an entry none the less :P

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Re: Map Battle 48 - Shelter

Postby source-maps on Sat Jan 29, 2011 12:38 am

The Giblets of Jesus wrote:My current entry, not brilliant imo, but an entry none the less :P

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actually, it captured the shelter theme perfectly :)
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Re: Map Battle 48 - Shelter

Postby The Giblets of Jesus on Sat Jan 29, 2011 1:58 am

source-maps wrote:actually, it captured the shelter theme perfectly :)


Oh, thanks very muchly :D
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Re: Map Battle 48 - Shelter

Postby Dr Evil on Sat Jan 29, 2011 3:58 am

My entry... probably wont win... I'm only doing this for the experience and to get feedback (FINISHED)

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Last edited by Dr Evil on Mon Jan 31, 2011 10:58 pm, edited 1 time in total.
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Re: Map Battle 48 - Shelter

Postby BubbleQ on Sat Jan 29, 2011 1:58 pm

I worked some more on my entry, but found out that my mapping skills was not enough for the picture I got in my head^^ It was going to be a cave like shelter, almost as The Giblets of Jesuss entry, but alot bigger :) That did not work.

So I got a new idea now, can't drop out so easy!It is going to be very small but I am feeling a lot more confidence about this one. Screens should be up tomorrow night I think hehe.

@Doctor Evil: What are those lines hanging near the trucks? Othervise I like it, maybe ad some more shadows? Beacuse you wanted feedback :)
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Re: Map Battle 48 - Shelter

Postby ErikKiller on Sat Jan 29, 2011 2:42 pm

BubbleQ wrote:@Doctor Evil: What are those lines hanging near the trucks? Othervise I like it, maybe ad some more shadows? Beacuse you wanted feedback :)

You mean the antennae?
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