Map Battle 48 - Shelter [OVER]

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Re: Map Battle 48 - Shelter

Postby Dr Evil on Sun Jan 16, 2011 11:01 pm

I really want to enter this battle, and I have an idea in my head what I want to do, but I just cant seem to get motivated :(
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Re: Map Battle 48 - Shelter

Postby cz_squishy on Mon Jan 17, 2011 3:23 am

Dr Evil wrote:I really want to enter this battle, and I have an idea in my head what I want to do, but I just cant seem to get motivated :(

What if I said there was a prize?
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Re: Map Battle 48 - Shelter

Postby Dr Evil on Mon Jan 17, 2011 5:55 am

Depends on what the prize is lol
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Re: Map Battle 48 - Shelter

Postby cz_squishy on Mon Jan 17, 2011 6:52 am

Dr Evil wrote:Depends on what the prize is lol

Highlight to read:
$1,000,000,000,000 ZWD
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Re: Map Battle 48 - Shelter

Postby MNM on Mon Jan 17, 2011 7:04 am

That's a decent prize
When in doubt, VDC.
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Re: Map Battle 48 - Shelter

Postby Ark11 on Mon Jan 17, 2011 7:44 am

ZW $1,000,000,000,000 = US $210,304,945.0420
Thats pretty damn good!
"Drop kick me Jesus, through the goalposts of life." - Robert Bare
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Re: Map Battle 48 - Shelter

Postby MNM on Mon Jan 17, 2011 7:56 am

Ark11 wrote:ZW $1,000,000,000,000 = US $210,304,945.0420
Thats pretty damn good!

Isn't it more like 80 bucks?
When in doubt, VDC.
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Re: Map Battle 48 - Shelter

Postby Dr Evil on Mon Jan 17, 2011 8:12 am

lol
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Re: Map Battle 48 - Shelter

Postby Dr Evil on Mon Jan 17, 2011 8:16 am

I'm thinking of doing a bunker type deal... maybe...
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Re: Map Battle 48 - Shelter

Postby Whark on Mon Jan 17, 2011 9:55 pm

I'm on it but I have another thing I'm participating in for a bit that must be finished before I can start this one.
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Re: Map Battle 48 - Shelter

Postby Half Kill on Fri Jan 21, 2011 2:20 pm

Juice wrote:Made some progress today. Spent most time on my props.
Ill release all of my custom content that I make for this competition on feb. the 10th for those who are interested...
Image

Added some support beams, I still have to fix a collision error, that's why they do not yet cast shadows...
Image


How did you get the texture on the beam to kind of 'move' with the beam. Mine is just goes down in a straight line.
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Re: Map Battle 48 - Shelter

Postby Plague on Fri Jan 21, 2011 5:58 pm

There is a tut here on Lopers, but I could not find it.
Contact. The EU welcomes the pain free. That's emotional impact.
I actually think limitation is good for creativity. If we had an engine that could do everything, we would be in trouble. It gives us focus. ~~ Randy Lundeen
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Re: Map Battle 48 - Shelter

Postby Smurftyours on Fri Jan 21, 2011 6:04 pm

Its a model not brushes.
jangalomph wrote:Wise words from a wise man. ^
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Re: Map Battle 48 - Shelter

Postby pk_hunter on Fri Jan 21, 2011 8:09 pm

Alt + right click in the face editor tool/texture application tool - whatever it's called these days.
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Re: Map Battle 48 - Shelter

Postby Ark11 on Sat Jan 22, 2011 12:54 am

WiP:
Image
Highlight to read:
If your wondering my theres a poster of JFK in this guys apartment, lets just say in his opinion JFK was a better leader than Breen.
"Drop kick me Jesus, through the goalposts of life." - Robert Bare
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